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jameskatt said in December 28th, 2009 at 1:51 pm    

Great Article!

One thing you missed:

The Apple OS X App Marketplace is HUGE because it includes both the iPhone and the iPod Touch and the future iTablet. The iPod Touch DOUBLES the number of customers for apps from the iTunes App Store. The combined number of customers for apps is now OVER 60 Million. This is a HUGE lead over any Android phone. With an anticipated 50 million more iPhones in 2010 PLUS 50 million or more iPod Touches and millions of iTablets, this will drive the Apple App Marketplace to over 160 Million customers.

That installed base consists of customers that are ready and willing to PAY for software – something that Android customers loathe to do (since they expect everything – like Google – to be free). This factor is what drives developers to write thousands of new apps each month – driving the Apple App Marketplace closer to 300,000 apps next year.

In the meantime, with cheapskate customers unwilling to pay for software, the Android marketplace will simply putter along. It will grow but not as explosively as Apple’s App Store Marketplace.

Another issue:

Android phones are HOBBLED and cannot store more than 250 megabytes of apps. Since many Apple Apps are nearly 2 Gigabytes in size, obviously Android’s limitations seriously limit what can be created and sold for the Android. One can’t do in-depth and complex games like on the iPhone and iPod Touch.

mark said in December 28th, 2009 at 2:05 pm    

Agree with almost all of what you said. But I disagree on point 1 for if the Android-based phones get people to adopt smartphones and use mobile search at Google (including clicking on ads) who wouldn’t have otherwise, then Google is earning money that they wouldn’t have had otherwise. (Some of these clicks replace what would’ve been done on a computer, but many are spontaneous, and when the moment passes, the person doesn’t bother to search for it later on the computer.)

There are still many such people on Verizon and T-mobile, who stick with their feature phone or even a Blackberry and are not using the Internet or Google search. Many of them are waiting for the iPhone to show up on Verizon. But many did move to Droid or G1; many who would not have moved to AT&T.

rabidcb said in December 28th, 2009 at 3:39 pm    

Good call. It blows me away that people compare Apple to Google. Apple is not competing with Google, Apple is competing with handset makers whether they run Android or not. Apple could care less what OS is on those handsets. But then again, Apple does not put as much weight behind market share as they do sales. In my opinion, Apple is more interested in sales and profit, not how much of the market they own. If they did care about that, iPhones would probably be at half the price. The competition, when it comes to Android, is really amongst handset makers running Android. They have to differentiat their Android phone from the other guy. If they tried to keep the Android OS static and tried to ensure interoperability, they will see profits spread amongst themselves. They dont want this, they each want the larger share of the pie. This is why Android will become fragmented and create a splintering of an ecosystem.

The Apple tablet, in my opinion, is a device to bridge the Mac and Apples hand held devices. I am betting the tablet will not only run software from the App store, but will also run OSX software. Do you see the brilliance in this. This is the ecosystem and halo effect working together in one stroke. One purchase will solidify another purchase.

Jon said in December 28th, 2009 at 5:03 pm    

“Couldn’t care less”

KenC said in December 28th, 2009 at 5:09 pm    

One thing that cannot be stressed enough is that Apple’s iPhone ads show the actual iPhone screen in action. The disclaimer is only that the sequence is shortened to fit the 30 sec spot; otherwise, what you see really is what you get. The screen image is really that vivid.

However, every other smartphone ad I’ve seen has shown a phone that is SIMULATED. Why does noone point that out? The Droid, the Pre, all of the Blackberries, the HTC whatever, the Nokia whatever, all of them, simulated, aka fake, screenshots. The disclaimer always shows in faint text for 1 or 2 secs in tiny print, but it is always there. None of them really show the screen, just simulations.

James Bailey said in December 28th, 2009 at 6:31 pm    

@KenC Apple only started putting the “Sequences Shortened” disclaimer up when they got sued. The others will do the same when or if they also get sued. There is no benefit to the company doing so unless they are forced to.

Synthmeister said in December 28th, 2009 at 6:41 pm    

Excellent article. Nobody seems to talk about the fact that Apple is making $600 off of each iPhone and that’s why WinMo, Palm, Google, Nokia, Sony, Moto, etc. are in a HUGE quandary. Razor thin margins are not a weapon in this battle. Apple has eliminated that possibility by creating a cash flow from every aspect of the iPhone–hardware, software, subscriptions, music, movies, TV shows, peripherals and even an extra cut from sales at their Apple retail stores. No one else has figured out how to do that, not Microsoft, not Google, not Sony, not Palm and certainly not Nokia or the telcos.

The option of beating Apple on price and then claiming that their product is “good enough” (which part of the problem for Macs back in the 80s and 90s) is not available because iPhones are as cheap or cheaper than the competition. Nokia sells 10 times as many phones as Apple but actually LOST several million last quarter, for example and MS eked out less than $300 million last year with it’s entire WinMo Licensing program. Meanwhile, Apple is raking in BILLIONS per quarter, revenue which did not even exist less than 3 years ago.

jameskatt said in December 28th, 2009 at 9:34 pm    

Hmmm. Microsoft DID NOT make $300 million on Windows Mobile.

http://arstechnica.com/microsoft/news/2009/09/razorfish-windows-live-and-mobile-unprofitable-in-fy09.ars

In 2009, Windows Mobile brought in $70 million but LOST $50 million. Thus Microsoft made $20 million total on Windows Mobile. This is a drop in the bucket for Microsoft.

It also is a drop in the bucket compared to the billions made by Apple on the iPhone. Even the revenue from the App Store alone is several times what Windows Mobile made in profit.

Synthmeister said in December 29th, 2009 at 2:11 pm    

Thanks for the update. I was simply multiplying MS’s license fee of $8 to $15 per phone by 18 million which was the total number of licenses they sold last year. It doesn’t surprise me that they made less than $300 million but I didn’t think it would that much less.

Wow. That is a “rounding error” to use one of Balmer’s latest quotes.

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